Entertainment Computing
SJR Rank #10,169H-index: 47SJR: 0.582Best quartile: Q2APC: US$2,840
Journal website: aims, scope and author guidelinesPublisher
Elsevier B.V.
Country
Netherlands
Type
journal
SJR by Edition
Subject Categories
- Computer Science ApplicationsQ2
- SoftwareQ2
- Human-Computer InteractionQ3
Areas: Computer Science
Most published research topics
Educational Games and GamificationDigital Games and MediaArtificial Intelligence in GamesVirtual Reality Applications and ImpactsImpact of Technology on AdolescentsVideo Analysis and SummarizationDigital Marketing and Social MediaAugmented Reality ApplicationsHuman Motion and AnimationMedia Influence and Health
Source: OpenAlex
Publication Statistics
Documents per Year
Detailed Information
ISSN
1875-9521
SJR Best Quartile
Q2
Region
Western Europe
Citations per Document (2 years)
3.74
References per Document
46.77
Coverage
2009-2026
Scope
Entertainment Computing publishes original, peer-reviewed research articles and serves as a forum for stimulating and disseminating innovative research ideas, emerging technologies, empirical investigations, state-of-the-art methods and tools in all aspects of digital entertainment, new media, entertainment computing, gaming, robotics, toys and applications among researchers, engineers, social scientists, artists and practitioners. Theoretical, technical, empirical, survey articles and case studies are all appropriate to the journal.
Metrics from SCImago Journal Rank 2025. View on SCImago