Education and Information Technologies

SJR Rank #1,278H-index: 121SJR: 2.131Best quartile: Q1APC: US$3,590
Journal website: aims, scope and author guidelines
Publisher

Springer

Country

United States

Type

journal

SJR by Edition

2022202500.551.11.652.2

Subject Categories

  • EducationQ1
  • E-learningQ1
  • Library and Information SciencesQ1

Areas: Social Sciences

Most published research topics

Online and Blended LearningOnline Learning and AnalyticsInnovative Teaching and Learning MethodsEducational Games and GamificationImpact of Technology on AdolescentsTechnology Adoption and User BehaviourTeaching and Learning ProgrammingChild Development and Digital TechnologyTechnology-Enhanced Education StudiesMobile Learning in Education

Source: OpenAlex

Publication Statistics

2025 Docs3-Year DocsCitable Docs0550110016502200

Documents per Year

2022202502505007501000

Detailed Information

ISSN

1573-7608, 1360-2357

SJR Best Quartile

Q1

Region

Northern America

Citations per Document (2 years)

11.41

References per Document

71.27

Coverage

1996-2002, 2005-2026

Scope

The Journal of Education and Information Technologies (EAIT) is a platform for the range of debates and issues in the field of Computing Education as well as the many uses of information and communication technology (ICT) across many educational subjects and sectors. It probes the use of computing to improve education and learning in a variety of settings, platforms and environments. The journal aims to provide perspectives at all levels, from the micro level of specific pedagogical approaches in Computing Education and applications or instances of use in classrooms, to macro concerns of national policies and major projects; from pre-school classes to adults in tertiary institutions; from teachers and administrators to researchers and designers; from institutions to online and lifelong learning. The journal is embedded in the research and practice of professionals within the contemporary global context and its breadth and scope encourage debate on fundamental issues at all levels and from different research paradigms and learning theories. The journal does not proselytize on behalf of the technologies (whether they be mobile, desktop, interactive, virtual, games-based or learning management systems) but rather provokes debate on all the complex relationships within and between computing and education, whether they are in informal or formal settings. It probes state of the art technologies in Computing Education and it also considers the design and evaluation of digital educational artefacts.

Metrics from SCImago Journal Rank 2025. View on SCImago